Medieval subsistence farmers.
"There are certain boxes on our shelf that just scare me, and this is one of them, but it looks more complicated than it is. It has a lot of pieces. Like usual, lots of choking hazards. Would not recommend playing with children under 3 years of age."
"It would be more fun if you didn’t keep score. I just want to raise sheep and not worry about feeding my family. There is some frustration with not being able to do the things you want to do."
"This was the first game we owned that involved turn-based competitive worker placement to collect resources. Agricola is a game typified by scarcity. You will never be able to complete your chosen projects, so you are forced to prioritize. This used to bother me a lot, but doesn’t bother me as much anymore, as I have resigned myself to building mediocre farms."
"We’ve only ever played the Family version of the game, which seems sophisticated enough to maintain interest after a dozen sittings."